Right. Got the score hashing stuff together a few days ago, and now have it integrated into the game. You get "game over", enter your name, and it submits the score to the server, which checks it out and adds it to the database. The main problem at the moment is that it doesn't know what to do with Unicode characters - a name like "François" just gets submitted as "(null)", which is hardly identifying. I'll have to find some way of sanitizing the name, or warning if it can't be uploaded. There's probably some NSString function with a heinously long name that does something like what I'm after.